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TrollHammer

TrollHammer

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PostSubject: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyMon Dec 07, 2015 2:52 pm

Rebuilding my old 'area'. I'll be working on getting my old stories moved over, linking and whatnot over the next month.

After I reserve a few 'posts' in a moment, feel free to comment on whatever you like, anything you'd like to see made (stories, forged steel, recreations of artifacts from the story, etc), or what have you. I love a good discussion, and I enjoy getting feedback or reliving/remembering good times, as well as making new ones!
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TrollHammer

TrollHammer

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PostSubject: Re: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyMon Dec 07, 2015 2:53 pm

Reserved for future linking...
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TrollHammer

TrollHammer

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Join date : 2012-07-31
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PostSubject: Re: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyMon Dec 07, 2015 3:00 pm

Reserved... Should be enough space.

I will add that I'm also interested in contact (replies here or PMs) about the following:


-Producing spoofy comic strips / edited EQ panels for humorous purposes.
-perhaps putting together a fan team for animated shorts based on EQ.
-High Priority: putting together / generating a historical timeline and world for the Trolls. I have a pretty good "known history" timeline based on various sources, but there are massive holes I'd like to pencil in for myself and others to have a nice playground to create new cohesive stories. If interested, feel free to comment here, PM me about your thoughts or ideas, or add discussion about what you might find here.
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TrollHammer

TrollHammer

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PostSubject: Re: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyMon Dec 07, 2015 3:06 pm

I plan to have a nice, big, artsy graphical representation for the general timeline, as well as broken out highlights for specific eras.

This will include the technology level, probable expansion of the range of living, possible social and cultural development, populations, key figures, and anything else I find interesting along the way.

This may also end up with an 'Enhanced Alternate' timeline I'll be using for fanfic.

I might have summaries for individual Trolls, however biographies and character histories will eventually find their way into the character threads for each character (I'm slow on this, and feel free to input yourself as well).

Also, when I do get stuff posted, let me know if you find discrepancies.

Rough Draft of Timeline(s)


Established timeline (as considered ‘Canon’, using standard ElfQuest time lingo as well as assumptions based on logical order of things that had to happen for established events to occur)

The following uses established ‘landmarks’ in time to place some other information as assumptions. If it’s an established event or date, it will be marked or otherwise grouped with a date. If it’s an assumed period or approximation, it will be marked with a ‘~’.

Legend of terms:

    BEQ1: Before Elf Quest issue #1 (beginning of Fire and Flight) Ranges from 10,000BEQ1 to EQ1.  

    AEQ1: After Quest issue #1 (beginning of Fire and Flight). Ranges from EQ1 to ‘Current Events’ roughly 10,200AEQ1

    Troll: Generally a reference to any Troll, but also generally 'Modern Troll' more than any other.

    Modern Troll: the "Picknose" type of Troll. Generally, the Trolls of Guttlekraw's time to the present 'Final Quest' Trolls (and perhaps on to Future Quest).  Some of Picknose's descendants appear to be even taller than his contemporaries, and his descendants might be their own category, but for now I'm lumping them all together.  I'll denote specific instances as needed.

    Prototroll: The type of Troll that came with the Firstcomers (High Ones) and left the Palace after the crash. I denote these separate from the others as there is rumor that they were 'tinkered with' while in space, but they are physically (and possibly mentally) different from 'Modern Trolls'.  They are small, knee high to the High-Ones, and appear almost child-like.

    Burrower: The predecessor to the Prototroll, the creature rescued from the High-One's birth planet as they left the final time.  Not much known, other than they were short lived compared to the High Ones of that time and they liked to dig (derived from name). It is unknown if they were clever to begin with or developed this on-ship.


It is assumed that these are approximations, and unless otherwise stated, some events are compressed into time periods.  At this time, such things like Cutter’s Birth, Madcoil’s creation and death, and EQ1’s Fire and Flight are roughly the same time period (and as we aren’t really focusing on non-Troll related events, Elf births and events are kind of glossed over or this would be really long)

~Prior to Crash (perhaps several millennia prior to Crash, though the timing relative to EQ1 is ambiguous)

    ‘Burrowers’ were saved from their original planet.  It is not known what state they were in at this time, regarding cleverness or lifespan.  This is almost a vague recollection of Timmain, who is the only surviving member of the crew that might know anything about this.There is some evidence that one or more members of the original vessel’s ‘crew’ was/were cruel to the burrowers and possibly tormented them.  There is also some evidence that the ‘crew’ experimented with them and the Flitren to enhance life span and other aspects.Various factors cause the Palace to crash. These factors may include: A burrower/Troll revolt, loss of control due to the WoTM’s interference, or interference with the recurrence of the Palace’s future instance and/or Rayak’s attempt at merging  the Scrolls of Colors (and/or the incomplete merging of said scrolls when he aborted).As a result of above mentioned events, the Palace gets sent back in time approximately 20,000 years, where it physically crashes in a then-temperate area that would later become known as the Frozen Mountains.


10000BEQ1  

    High Ones Crash in the Palace, The Trolls escape, the High-Ones are driven from the Palace by Humans. Timmorn is born, the Wolfriders established, and Timmain takes Wolf Form after trying several other forms in an attempt to feed the rest of the wandering High-Ones.  At this time, the Wolfriders have not settled in the Father Tree Holt.  It is possible that Winnowil and Lord Voll were born during this time.


10000BEQ1-8000BEQ1  

    Settlements at Sarrows End and Blue Mountain are established. ~Guttlekraw and Old Maggoty are born (unknown as to who is older, or if they were of an age. This is assumed, as Greymung is depicted as being younger than Guttlekraw and took control from him, and Old Maggoty states she nursed Greymung when he was very young)~Guttlekraw becomes King of the Trolls. (Assumed, as he was in charge while they traveled south underground using rockshapers)~Guttlekraw enslaves Osek and Mekda (and Ekuar?) (This is assumed, as they were presumably the rockshapers used to form the tunnel ‘south’ during the Ice Age.  As they are depicted as arriving at the Palace with heavy snowfall, it may be that their arrival provided the means for the Trolls to escape the Ice Age, and therefore may have coincided with the onset of the Ice Age.Ice pushes Trolls south. (Stated as happening during this time in official documentation)  This is stated as taking a long period of time while Trolls dug the tunnel, however it is also depicted as being aided by rockshapers and happening fairly rapidly.Trolls settle in what would become Father Tree Holt, however this kingdom may have extended near to Blue Mountain, or started near Blue Mountain and slowly migrated to the Father Tree Holt Forest.Greymung rebels (depicted as happening after the ice age but before the time the Wolfriders arrived in the Father Tree Holt Forest)Guttlekraw leaves with other exiles and returns ‘north’ to the Frozen Mountains.Smelt sent out to find Rockshapers (presumed as he would have to have been sent out before Two-Edge is born)Two-Edge is born to Smelt and WinnowilSmelt dies while attempting to return to the rest of the Trolls with a rockshaper. (as depicted, while Two-Edge is a youth)


8000-2000BEQ1


    Wolfriders settle in Father Tree Holt Forest.Oddbit and Picknose are born.  It is possible that Oddbit is Old Maggoty’s grand-daughter, however it is possibly referred to that Oddbit may have been part of Guttlekraw’s Harem at some time (which I would presume would have occurred before Greymung rebelled, putting Oddbit roughly the same age as Greymung.  She is depicted as being relatively youthful compared to Greymung, though.)Two-Edge and Winnowil play mind games. Two-Edge leaves trinkets and other metalwork examples for the Trolls to find and learn from.New Moon may have been forged during this time as a key catalyst in the mortal game Two-Edge began staging between Elf and Troll. (it is unknown if he attempted to get the Gliders to play his game, as they would have easily been his primary targets initially. It would be presumed that there is some story as to why he was not able to engage these ‘allies of Winnowil’ in conflict with the nearby Trolls.)


2000BEQ1


    Dreamberries are made (if Goodtree made them and this is the proper figure for her time period)Grutch, Dook, Orin, and (another Troll) are summoned before a King to ‘volunteer’ to search for a Rockshaper.Grutch/”Drinking Troll” is confronted by Petalwing while searching for Rockshapers. Presumably this is near Blue Mountain. I need to refer back to the story to determine if he was sent out by Greymung or Guttlekraw (as well as verify his name)Bearclaw discovers Old MaggotyTrading begins



30BEQ1-EQ1


    Cutter, Skywise, and a bunch of other Elves are born.Cutter and Skywise go on a raid through Greymung’s Kingdom. Cutter is enslaved for a period of time (a year?) before being released by Oddbit.Madcoil is createdMadcoil is defeated and Bearclaw is killed.Cutter flees the flames of the forest fire by forcing his way into the Troll Kingdom. They are then let out into the Burning Wastes through the Tunnel of Golden Light.


2AEQ1-6AEQ1


    Ekuar rescued from the Forest Trolls by RayakFrozen Trolls attack, kill (mutilate, torture, or something more unmentionable) Greymung, and capture the other Forest Trolls for use as slaves in the Frozen Mountains.Picknose, Oddbit, and Old Maggoty escape, and they establish a home above ground near the remains of the Father Tree. It is now revealed that New Moon contains a key within the hilt that will later be used to unlock a ‘treasure trove’ emplaced by Two-Edge.


9AEQ1-10AEQ1

    Trinket born to Oddbit and Picknose



10AEQ1



    Picknose becomes King of all Trolls, then gets thrown out.Palace disappears, having been seized by Rayak. The Wolfriders are left behind with the Trolls.It is implied by Picknose that the Palace (or something like it) momentarily re-appeared from time to time during the next 10,000 years, but would not ‘stay put’.


37AEQ1-210AEQ1-410AEQ1:

    Kahvi returns to Gobacks and find they are eating Trolls. (which means that the Trolls are now fighting with the Elves again)Strongbow is brought to Old Maggoty for Foaming Sickness.*Somewhere in here, Picknose begins to build a new Kingdom of his own decendants.


3000-5000AEQ1

    Two-Edge pulls Winnie from the ocean, releases her and hides.Two-Edge stays with Picknose and his Trolls.


9500AEQ1:

    Two Edge leaves Picknose's Trolls.


10000AEQ1


    Palace reappearsCutter and Rayak fight in the Troll Caves.  Picknose and the other Trolls place bets on the outcome. The fight ends in a draw with both combatants withdrawing, leaving the bet void.


10008AEQ1

    Two-Edge develops steam engines and use them to construct the Forest Cutters. Note that wood is used to heat the boiler and not coal. There are no references to coal, and it is possible that there isn't enough tectonic activity to produce enough accessible coal for it to be useful.  Also note that the implication is that the wood they are cutting could be used to power the machine... unless this is special wood, this is incorrect, as the wood would be too wet to burn efficiently enough to run the boiler.Drub and Flam (sister and brother, from Picknose’s clan) help Cutter's group fight a war against the Djun, who is aided by Two-Edge. Winnie is killed by the Djun.Two Edge joins Venka to look for Kahvibefore this, a Troll enslaves a sea elf who is freed at this time.


(it appears that around 10200AEQ1 is when Discovery takes place, but can't be sure.)

Current Events (Final Quest. This will take some time to digest into the whole)

Future Quest (or rather, evidence of things that happen by the time of Future Quest):


    Troll Domes (ruins) on moons and other planets denote that Trolls were in space before Humans (as there is no sign of current activity)Trolls seen in the Palace as it returns (so some left with the Elves, at least)There are a lot of 'Troll' references in Human culture in Future Quest, implying that either some influenced Human culture in the past, or perhaps Two Edge stayed behind and has been working behind the scenes (or perhaps is lurking among the planets after instigating space travel for both Humans and Trolls at some point?)


Below are some notes used to derive some of the above and add additional info.  I’ll add more notes and pretty things up after some feedback and getting proper references set up.

The Trolls, according to the comic:


    Clever, but tool-less before the ice age, using natural features to form traps to kill animals. They would hunt in this way.They moved south to the holt, digging as they went.After a 'long time' to get to the holt, pushed by the ice.Arrived BEFORE the wolfriders got there (Picknose's drunken word of honor, of course)Long time passed, learning metalworking and cave gardening.Old maggoty said she fed Greymung his moss mush when he was only a tot.(old)Guttlekraw declares Everyone would leave for the Frozen Mountains.Young Greymung rebels and defeats GuttlekrawSupposedly, Oddbit adorned the footstool of Guttlekraw, but I don't see a reference.It keeps referencing Oddbit as Old Maggoty’s granddaughter (picknose is old maggoty's grand son in law)


Additional notes on my own assumptions (with nothing to back them up, just a logical procedure and observations). This also includes commentary on logical assumptions of technology levels

(Here I am working from old notes in which I referenced the Trolls as ‘Prototrolls’ immediately after the crash.  There is no precident for this name that I know of, however, I was under the assumption that this was a common term for them years ago. If so, it seems to have fallen out of use. Anyway, I define ‘Prototroll’ as a small, troll-like creature that is clever and not as long lived as the ‘modern Troll’ we see in Guttlekraw’s time)

Immediately after the crash, there would be some Prototrolls that would follow the High Ones for some time as being the only ‘normalcy’ they knew, while others would flee both the Humans and the High-Ones.  There may have also been those that ran randomly without any bearing on any other party.  All parties would have ran until they were no longer pursued, which would have been at least a few hours (up to days or weeks, depending on the attention span of the angered humans of that time), putting them a least a few miles from the crash site.

At least one ‘main’ group of Prototrolls formed a settlement near the crash site. There may have been other groups that formed elsewhere.

Initially, technology would be non-existant, and the limit of tools available to the Prototrolls would have initially consisted of hand and feet, then perhaps sticks and shaped rocks.  As such, tunneling would be limited to soft earths, shallow tunnels, and these tunnels would be small to match the Prototrolls (which were depicted to be about knee-high to a high one or human).

These early tunnels would not survive long, perhaps not even as long as a few decades in some cases, but it should be noted that these would be extensive, vast, and rapidly expanding as Prototrolls and then early Trolls searched an ever widening area for food and useful materials.

The development of bindings, as well as the use of the bones of kills of this era, would end up being used as simple tools to cut soft stone and harder earths, such as sandstone, hard-pan, and some other weakly cemented areas. This may have also evolved tunnel building, using sticks, beams, and bone as bracing to make some tunnels stronger.

During this time, naturally occurring metals would be found, as well as gems and other minerals.  Some of these would be simply hoarded as something pretty to trade or keep, but some of these would be soft metals that could be worked into more complex tools or weapons.  Tailings would be left behind, though, which might later be very mineral or metal rich ores that could be exploited by more advanced Trolls.

The point being is that, while inefficient, the Prototrolls had reason to range quite far in a short period of time, evolving a very extensive network of tunnels over a very large area, much like simpler creatures (who are not as crafty) such as moles, gophers, and such, who can dig vast tunnel systems in very short periods of time.

The reason this is important is that it establishes  a very vast underground system that could be discovered and exploited by later generations with better technology.

As soon as smelting is discovered, there would a fast and dramatic change for the Trolls.  The following would result:

-Stronger tools made of iron, steel, or other alloys would allow for tunneling into harder and harder stone

-Old tailings (formerly worthless) that were plentiful and already loose, would provide a vast amount of material for progress

-More permanent tunnel structures, as well as new exploitation of underground hollow structures in harder materials, would allow for the development of an underground network that would not have to be rebuilt continuously, resulting in more leisure or more time to expand.

The result of these would be an exponential expansion of range, technology, and quality of life (except for those that were forced to work in dangerous conditions, though sturdier tunnels would allow for safer working conditions)

Early Prototrolls are depicted as being small even when full grown, and there are no observed Prototrolls even during Greymung’s revolt.  This implies that Prototroll life spans are less than 2000 years, and perhaps much less.  See Other Notes and Ages below.

Ages:

Guttlekraw (earliest Troll we can verify directly): Ruled from 2000 years after the crash (8000BEQ1) until his death at the hands of the Wolfriders and Picknose (as well as those enslaved by him) shortly after EQ1 (Palace War). This puts him as at least 8000 years old when he died of unnatural causes.  It is possible he could have been much older than this, as it seems that he lead the Trolls ‘south’ to Blue Mountain or Father Tree Holt being chased by the ice age, and was back in the Frozen Mountains after the Ice Age before the 8000BEQ1 point in time.  8000+an ice age=Guttlekraw.

Old Maggoty: Said she fed Greymung his moss-mush when he was a ‘tot’, and is therefore older than Greymung.  I consider her to be of an age with Guttlekraw, but we can at least verify she is at least older than Greymung, who revolted before the 8000BEQ1 point.  She is still alive during Final Quest’s events, and is therefore at least 18000 years old, if not older.
Greymung: Revolted prior to 8000BEQ1, overthrowing and exiling Guttlekraw.  He was killed by Guttlekraw shortly after EQ1, putting him just over 8000 years old.

Picknose: Born somewhere between 8000BEQ and 2000BEQ, possibly as late as 2000BEQ-1000BEQ (as he is shown to be a guard during Bearclaw’s discovery of Old Maggoty, at which time he is young, but still has an estimated 50+ year old beard, depending on Troll facial hair growth rate).  He’s still around in FQ as a King, and has technically lived through multiple overthrows (including several of his own?)  He is at least 11000 years old and could possibly be up to 18,000 years old (though this is unlikely, judging by comparing apparent age difference between Greymung and Picknose when we first see the two of them.)

Oddbit: Percieved as being roughly the same age as Picknose, but it is possible she is older.  She is both implied as being Oddbit’s grand-daughter and as having ‘adorned the throne of Guttlekraw’, which really throws a wrench into nailing down when she was born.  If she is Old Maggoty’s grand daughter, it doesn’t say much other than that she could be no closer to Old Maggoty’s age than twice the age of maturity for a Troll.  The Guttlekraw comment, however, gets confusing, as there were only to possible times she could have had anything to do with Guttlekraw: before Greymung’s revolt (putting her as born before 8000BEQ1), or after Greymung was overthrown (during which time she was implied to be under the protection of Picknose).  Unless there was a period of peace or other oddity between the two kingdoms between 8000BEQ1 and 2000BEQ1 that I don’t know about, it makes Oddbit’s age very hard to determine.  Best figure is somewhere between 18,000 years old and 11,000 years old (Picknose’s age).

Two-Edge: (I consider him to an integrated part of the Trolls, though he is half Elf).  Two-Edge was born somewhere before the 8000BEQ1 mark, putting him over 18,000 years old.  I would put his birth somewhere between Guttlekraw’s arrival near Blue Mountain and the 8000BEQ1 point.

Trinket: (not complete, just penciling in notes) The interesting thing about Trinket is that we should be able to very precisely tell her age, as there aren't as many ambiguities involving her age (such as the exact length of time the Palace was gone, since she was on it). We have a fairly exact 'date' when she was born, a fairly accurate known time until she was whisked away in the Palace, and since the Palace's return we have a fairly good approximation of events in time up through FQ (even if some of these don't make sense, but I won't get into that)  The goal here will be to sum up all these known times (which I will need to research) and use them to develop a 'Troll Youth Development Chart'. I'm sure Trinket would just LOVE to know she's gonna be a guinea pig.

Unknowns:


  • Actual era of the Ice Age.
  • Actual date of the Troll Revolt
  • Actual age of Guttlekraw or Old Maggoty (or age of either at the time of the Revolt)
  • Old Maggoty’s original name
  • Actual age of Picknose or Oddbit.
  • The events causing ‘Prototrolls’ to become ‘Modern Trolls’.  This occurred somewhere between the time of the Crash and when Guttlekraw was born.  See below for theories.
  • Actual amount of time that passed during the Palace's disappearance. It's penciled in officially as "10,000 years" but this is still a rough approximation, and I'd give it a tolerance of +/- 500 to 1000 years.
  • Actual amount of time between major official events between the Crash and EQ1 (or when Rayak steals the Palace)  (I should note that, in the timeline, everything between Cutter's Birth and the Palace disappearing is considered about the same event or instant in time. Relative to "10,000 years" between the crash and these events, it's sort of true, but it highlights the approximation issue I'm talking about.  We end up with "10,000 years" as a rough ruler leading up to the Palace's rediscovery after the crash, and another rough "10,000 years" between that and it's reappearance, as well as indeterminate time periods of sleep in preserver webbing and so on, but these can be +/- an untold amount, and a lot can happen in a short time (or not much at all in a long time, apparently)


Other notes:

Troll history is vast, covering well over 20,000 years.  At least 18,000 years of this is documented as having been dominated by the ‘Modern Troll’, defined as being taller, bigger, stronger, and much longer lived.

I may have to break things out a bit down the road if this gets too big:  Two Edge has his own technology curve, as do the Forest Trolls and the Frozen Mountain Trolls, and even Picknose's Trolls (and then some).

I also need to break down the history according to FQ

Also need to break down the history according to Future Quest (presently penciling in above)

Theories of the early times:

It has always intrigued me how the ‘Prototrolls’ became ‘Modern Trolls’ in such a short relative time compared to what they are now.  Guttlekraw and Old Maggoty are the earliest known Trolls to exist, and Trolls pretty much don’t change throughout the rest of the story.  This means:


    A) Proto to Modern happened in less than 2000 yearsB) After the change to Modern, Trolls have not changed since (unless you count the degenerates)


I am in middle of working on a story for this, but generally I have two working theories (which amount to very similar things, but slightly different in theme):


    1) No real changes happened for a period of time, then Guttlekraw was born, mutated as the prototype for all other modern Trolls.  Being vastly superior in every way, he could have sired all other Trolls, including Greymung.  This may or may not mean that he sired Old Maggoty as well, or she may have been the female variant of the Modern Troll matriarch.  As a new variant, Guttlekraw might have killed off all other males and bred with the remaining females until only ‘modern’ trolls were left when the ‘proto’ females died off (though this brings about some unsavory imagery).2) All proto-trolls were able to develop into Modern Trolls if they lived long enough, but until Old Maggoty/Guttlekraw’s time, there was a stumbling point that caused them to die young (and this is what my story is focusing on.  All the above research and more has gone into trying to write the story ‘just right’.



I will be changing stuff over time, and if someone recommends it I'll move it to it's own discussion thread.  For now, I just wanted to get something up to work with.


Last edited by TrollHammer on Fri Dec 11, 2015 4:14 pm; edited 6 times in total
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TrollHammer

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PostSubject: Re: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyThu Dec 10, 2015 4:52 pm

Sorry this is taking so long to add stuff, the old SoC doesn't make it easy to grab stuff without reformatting and whatnot, aaaand it's been almost 8 years since I wrote Lodestone, so I was considering going through and rewriting the whole thing. But this isn't for me, it's for anyone who might be looking for a diversion, entertainment. As such, would you prefer I get some actual content up to browse now, or have me rework things before they are posted to keep things fresh? I am scrambling to get stuff up as I seem to have jumped the gun with opening the thread, but should I work on the timeline? reworking stories? making new stuff? post new pictures? Too much to do, it would help to get some feedback.

Further, what do you want to see? The way I see it, if no one wants to see/read something, there really isn't any point posting it. (And I put you there as you are reading this, so you must have some interest in this.)
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Tymber

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PostSubject: Re: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyThu Dec 10, 2015 4:55 pm

@TrollHammer wrote:

Further, what do you want to see?  The way I see it, if no one wants to see/read something, there really isn't any point posting it. (And I put you there as you are reading this, so you must have some interest in this.)

With the state of the SOC - I'd post it all here, just so it has a home... Who knows what they will do with SOC eventually.

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PostSubject: Re: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyThu Dec 10, 2015 5:57 pm

I share Tymber's concern and second his suggestion, Hammer. Give your characters and stories a home at FTH.

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PostSubject: Re: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyThu Dec 10, 2015 8:50 pm

Roger that. Should I leave them as-is copied from there, or go ahead and revamp them?

UPDATE: Posted a crude draft of the Troll Timeline above. Should it become it's own thread for a bit to encourage critique, or is it good here?
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PostSubject: Re: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyThu Dec 10, 2015 9:13 pm

I say: Keep it together.

About a revamp ... tell an author what to do? It's your story, Hammer. What do you think?
My two cents: there will be always something you would like to change at second, third, forth thought. In case something really bother you ... rework it. Otherwise keep it the way it is.

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PostSubject: Re: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyThu Dec 10, 2015 9:28 pm

@TrollHammer wrote:
Roger that.  Should I leave them as-is copied from there, or go ahead and revamp them?

UPDATE: Posted a crude draft of the Troll Timeline above. Should it become it's own thread for a bit to encourage critique, or is it good here?

If you feel inspired; modify them. But just don't get stuck in an editing loop. I always look back and things I wrote and think, "Oh, I should change this... add more detail there..."

Only thing I'd recommend is "bolding" the "timeline" things... like:

9500AEQ1:

Two Edge leaves Picknose's Trolls.


10000AEQ1

Palace reappears

Cutter and Rayak fight in the Troll Caves. Picknose and the other Trolls place bets on the outcome. The fight ends in a draw with both combatants withdrawing, leaving the bet void.


10008AEQ1

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TrollHammer

TrollHammer

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PostSubject: Re: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyFri Dec 11, 2015 2:03 am

Yeah, I intend to, and they are bolded, underlined in some cases, in the word processor, but I had like 5 minutes to copy and paste it onto the forum. Ill probably have time tomorrow to fix it.

@Embala wrote:
I say: Keep it together.

About a revamp ... tell an author what to do? It's your story, Hammer. What do you think?
My two cents: there will be always something you would like to change at second, third, forth thought. In case something really bother you ... rework it. Otherwise keep it the way it is.

Yeah, I hear you, I may leave it unchanged (aside from some formatting, spell checking, grammar corrections, things like that) as its weighing in around 20k words, and that doesnt include the continuing stories of Snubnose and Wartfoot after Two Edge leaves them. Just trying to figure out what makes sense to do.
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Tymber

Tymber

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PostSubject: Re: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyFri Dec 11, 2015 12:19 pm

@TrollHammer wrote:

Yeah, I hear you, I may leave it unchanged (aside from some formatting, spell checking, grammar corrections, things like that) as its weighing in around 20k words, and that doesnt include the continuing stories of Snubnose and Wartfoot after Two Edge leaves them.  Just trying to figure out what makes sense to do.

Heh. It can be tough! For example, when I recently did my Stonehowl Recap and made bullet points for what happens in each month's story (for my own sanity, more than anything else, so I could remember everything better!) - you can read it and see where I note my own errors (like Troll-blade's name changing to Trollhammer {ironic, I know} and later to Trollforge, with no explanation other than human error!) Rolling Eyes But I left it as it was and pressed on! Arrow

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PostSubject: Re: TrollHammer's Story Forge   TrollHammer's Story Forge EmptyFri Dec 11, 2015 4:22 pm

Well, that's frustrating. Got it all formatted and then for some reason the lists all ran together.  I'll try to fix it, it'll take some time (and more effort at backing things up each time I edit)

@Tymber: Hey, tribal names change all the time... except for Grubfinder... I think he'll be plagued by his name for a while... lol

One of the hard things I'm going to have to figure out is what stories actually meld with Lodestone, or if they are stand alone.  Technically speaking, my old Two-Edge Off Road story melds right off of the end of the Lodestone series, but has nothing to do with it and is stand alone.

It's a hair ball...  Scroll of Colors has nothin on me... wait...


edit: so, just a word of warning: if you use the "list /list" to indent stuff, keep in mind that if you try to re-edit it all formatting and spacing will disappear when you 'edit' it. My recommendation is to save a master copy, edit that, then replace your post when you need to edit something. It's doing it every time now. The really frustrating thing is it is removing the 'return spaces', so now I have to go line by line through it to fix it.
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